I just put up version 17, which tries to do the same things in very different ways. Does that make sense? In any case, there should be all sorts of minor improvements in speed, play, and appearance. It also tries to let you know if (and which) words you've guessed didn't make it to the server in time for scoring due to Internet lag. The board-resizing bar (for those of you who find the default too large) should be easier to see.
If you are only seeing two columns, not three (not counting the sidebar menu) please let me know! This is a bug that I've only just become aware of, and I don't know the circumstances under which it appears yet. I'm keeping my fingers crossed, hoping that I'm nearing the finish line with this release.
Thursday, January 24, 2008
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9 comments:
The two columns thing seems to be a CSS bug, or rather, your styling exposes a bug in IE6's CSS implementation. Basically, the third column wraps below the other two, no matter what size you make the window.
If it's the bug I'm thinking of, the simplest workaround is to make sure the columns do not add up to 100% of the window.
I get a server error when trying out wordsplay. It doesn't give any details
Mac OS 10.5.1, Firefox 2.0.0.11
I still have a 3x4 board. I can't resize it. Everything else works fine. I can play if I rotate the board, but other wise, I have no clue as to what is on the bottom row.
Yeah, I'm using Safari 3 on OS 10.5.1 and the WordSplay stopped working for me today :( You can see the welcome page, it says logged in, but the game will not load at all.
I wanna play!!!
Yesterday, I though the wrapping third column bug was fixed, but it seems I just found the "magic width" for my browser window - today I can't get the column to stay up where it belongs, no matter what I do. (Well, unless I use a more CSS-compliant browser, but at work, that's not an option.)
And it's still stealing focus, which is very naughty behavior for any application.
Same problem as rabidthinking.
Whether I click on "Play 5x5 Board" or set it to auto-load the board, it never loads. (It just keeps saying "Contacting Server".)
Using Safari 3.0.4 on OSX 10.4.11
Another problem I am having is with changing the name. The name does not appear. I can type it in by putting my cursor on a tiny line above the slide bar, but the name itself does not verify.
Using Firefox 1.03
I usually come to your site in between breaks or boredom for a quick 10-15 minute session and the entertainment is mentally stimulating. I am not sure what the typical profile of other users is but I would probably guess it is the quite similar.
I recently tried the new site and my personal first impressions were that the interface is clunkier and slower. To your credit though, the AJAX calls are instantaneous.
I am still playing around but the first thing I noticed was lack of indication of the word not existing on the board (maybe a greyed out word in the Guesses box?). Right now there is no user feedback if I type a word that does not exist which is a bit confusing. If you showed that then I can know that maybe I mistyped/misspelled the word and try again.
Regarding the interface, I use a Firefox plugin to override the following CSS rules which works out great because I can view the entire game dashboard on a single page fold (words I missed, other missed, everyone missed, max total, smaller players' list font to fit above page fold):
#K0 {
position:absolute;
top:30px;
left:5px;
width:220px
}
#H0 {
position:absolute;
left:5px;
top:120px;
width:220px;
}
#G0 {
position:absolute;
right:5px;
top:70px;
width:220px;
}
#F0 {
position:absolute;
right:5px;
top:30px;
width:220px;
}
#A0 {
font-size:10px;
}
Another thing, instead of focusing your resources on the interface, why not focus (and maybe you already have been, I do not know) on features that would help take your project to mainstream. Two off the top of my head:
* Game rooms with chat. If you want to jump into "the social" then this is top priority. AJAX based chats are very easy to plugin (I had this one going in under 10 minutes http://www.stamcar.com/projekti/ajax2/index.htm but there might be better ones now). This would launch you into the Social Web and the growth from there is phenomenal. For these game rooms you could the also have interesting group segments (advanced, beginner) or game segments (30 second blitz games, only pig latin words, 6 or more letter words etc).
* Now that you have persistent email-based logins you can do so much more with user profile tracking. Maybe a player ranking system to build up the competition? Or a WEBoggle ladder?
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